DWG RG-S6293Server sheetchecked 6m ago
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 68% in OC, and #369 of the quad servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 06:01 UTC, in 1d 5h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 5hFri 30 Oct, 06:01 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 8d 5hFri 6 Nov, 06:01 UTC
- 15d 5hFri 13 Nov, 06:01 UTC
- 22d 5hFri 20 Nov, 06:01 UTC
- 29d 5hFri 27 Nov, 06:01 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 36d 5hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC12d ago | 2 | – | running | 0 |
| Fri 9 Oct, 06:01 UTC19d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 21:32 UTC20d ago | 2 | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC21d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it online now?
Right now, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is recorded as online. The uptime it reports puts the last restart at about 3 days 5 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla show?
Average server fps over the last 48 hours is 193; the lowest was 167. Counted at its highest: 45,261 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,371 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The OC tag is how [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 103.152.197.155:28015.
What Rust version is recorded for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Rust network protocol 2635 and build 168909 on Linux: that is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
0 of 20 slots on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.
In the rankings, which position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold?
Across seven days, player hours give [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla #6,293 globally and #139 in Oceania, a top 28% position among ranked servers. #369 against other quad servers.
Schedules
What is recorded on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 34 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The prediction follows its tag, because too few wipes of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are on record to confirm the schedule. On Friday 30 October at 06:01 UTC its next wipe is due. 12 days 18 hours ago the current world was made. A wipe every week is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla takes its gather rate from its name: 3x. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla loaded?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a procedural map of size 2,835 with seed 77760, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
On Rust Graphs, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is placed in these lists: 3x Rust servers, plotted, Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania are the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Enter client.connect 103.152.197.155:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://erodednetworks.com/servers/2 is its website.
Server tags
Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp20
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
