StatusLive Servers online11,829 Players91,985 Populated3,812 Wiped · 3 h459 Interval5 min Date29 OCT 2026

DWG RG-S15502Server sheetchecked 42d ago

MonkeyCode Test Server

Offline 103.156.242.197:28015 checked 42d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,502no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MonkeyCode Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is MonkeyCode Test Server online, and what uptime has been recorded?

MonkeyCode Test Server is offline at this moment; 42 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is MonkeyCode Test Server hosted?

No region is published by MonkeyCode Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.156.242.197:28015.

On which Rust version is MonkeyCode Test Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 162929 on MonkeyCode Test Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for MonkeyCode Test Server?

MonkeyCode Test Server is not responding at the latest refresh; the last record of it online is 42 days 14 hours ago.

In the rankings, which position does MonkeyCode Test Server hold?

Within the top – of all ranked servers: MonkeyCode Test Server at #15,502 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 19 hours ago the current world was made.

Settings

What settings and rules apply on MonkeyCode Test Server?

No gather rate is stated in the name of MonkeyCode Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is MonkeyCode Test Server played?

A procedural map, generated by the game, is what MonkeyCode Test Server runs.

Filters

On Rust Graphs, which lists and filters contain MonkeyCode Test Server?

On Rust Graphs, MonkeyCode Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On MonkeyCode Test Server, what is meant by each tag?

The game's server browser reads these tags from MonkeyCode Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is MonkeyCode Test Server joined?

In Rust, press F1 and type client.connect 103.156.242.197:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded