StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 11m ago

RustSentinel Staging

Online 103.170.154.110:28015 checked 11m ago

monthly wipes vanillacarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0007:0018:0003:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RustSentinel Staging
Fig. 2

Server performance

01020304023:0007:0018:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:04 UTC27d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
295 / 400
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
235 / 300
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average
116 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average
175 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 134 on average
127 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
115 / 175
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustSentinel Staging, and is it up?

Right now, RustSentinel Staging is recorded as online. About 30 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. First seen by Rust Graphs on 28 September 2026.

How does RustSentinel Staging perform, as measured?

The last 48 hours give an average of 29 server fps and a floor of 19. Counted at its highest: 111,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,487 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustSentinel Staging?

There is no region published by RustSentinel Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 103.170.154.110:28015 is its address.

What Rust version is recorded for RustSentinel Staging?

On Linux, RustSentinel Staging runs Rust network protocol 2635 and build 169577. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RustSentinel Staging?

0 of 50 slots on RustSentinel Staging are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does RustSentinel Staging hold?

Player hours over seven days place RustSentinel Staging at #15,339, within the top 69% of ranked servers.

Wipe data

What happens on RustSentinel Staging on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On RustSentinel Staging, when do wipes occur?

The force wipe is the only wipe at RustSentinel Staging, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does RustSentinel Staging run, and what rules?

The name of RustSentinel Staging records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has RustSentinel Staging loaded?

RustSentinel Staging runs a procedural map of size 4,300 with seed 1781256870, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain RustSentinel Staging?

On Rust Graphs, RustSentinel Staging is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RustSentinel Staging?

Tags published by RustSentinel Staging, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs169577 (Build): Build: 169577; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RustSentinel Staging joined?

Enter client.connect 103.170.154.110:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustsentinel.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs169577,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs169577
Build Build: 169577.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded