StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S12549Server sheetchecked 6d ago

My Local Rust Test

Offline 103.203.36.105:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#12,549top 56%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Local Rust Test online, and what uptime has been recorded?

My Local Rust Test is offline at this moment; 6 days 18 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Local Rust Test?

No region is published by My Local Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.203.36.105:28015 is its address.

What Rust version is recorded for My Local Rust Test?

Rust network protocol 2635 and build 168909 on Windows: that is what My Local Rust Test runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on My Local Rust Test?

My Local Rust Test is not responding at the latest refresh; the last record of it online is 6 days 18 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does My Local Rust Test hold?

Within the top 56% of all ranked servers: My Local Rust Test at #12,549 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on My Local Rust Test?

The record of My Local Rust Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 19 hours ago.

Rules and settings

What settings and rules apply on My Local Rust Test?

No gather rate is stated in the name of My Local Rust Test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Local Rust Test loaded?

My Local Rust Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Local Rust Test?

The Rust Graphs lists that carry My Local Rust Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On My Local Rust Test, what is meant by each tag?

Tags published by My Local Rust Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Local Rust Test?

Enter client.connect 103.203.36.105:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded