StatusLive Servers online11,758 Players58,600 Populated3,466 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S13111Server sheetchecked 5d ago

My Local Rust Test

Offline 103.203.36.94:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,111top 59%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Local Rust Test, and is it up?

My Local Rust Test is offline at this moment; 5 days 9 hours ago is when it was last seen. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

In which location is My Local Rust Test hosted?

No region is published by My Local Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 103.203.36.94:28015.

On which Rust version is My Local Rust Test running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Local Rust Test runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on My Local Rust Test?

No response from My Local Rust Test; the server was last seen 5 days 9 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for My Local Rust Test?

Player hours over seven days place My Local Rust Test at #13,111, within the top 59% of ranked servers.

Wipe times

Which times and days are wipes plotted at on My Local Rust Test?

The record of My Local Rust Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 15 hours ago the current world was made.

Settings

Which settings does My Local Rust Test run, and what rules?

The name of My Local Rust Test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Local Rust Test loaded?

My Local Rust Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Local Rust Test?

The Rust Graphs lists that carry My Local Rust Test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On My Local Rust Test, what is meant by each tag?

Tags published by My Local Rust Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join My Local Rust Test?

In Rust, press F1 and type client.connect 103.203.36.94:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded