StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15317Server sheetchecked 10d ago

Skellzy Test

Offline 103.212.224.122:28015 checked 10d ago

moddedoxide
Connect
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Skellzy Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Skellzy Test, and is it online now?

Skellzy Test is offline at this moment; 10 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

In which location is Skellzy Test hosted?

No region is published by Skellzy Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.212.224.122:28015.

What Rust version is recorded for Skellzy Test?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Skellzy Test. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Skellzy Test?

Skellzy Test is not responding at the latest refresh; the last record of it online is 10 days 3 hours ago.

What rank has been recorded for Skellzy Test?

Player hours over seven days place Skellzy Test at #15,317, within the top 70% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Skellzy Test?

Skellzy Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 4 hours ago.

Rules and settings

Which settings does Skellzy Test run, and what rules?

The name of Skellzy Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Skellzy Test played?

A procedural map, generated by the game, is what Skellzy Test runs.

Tags

On Rust Graphs, which lists and filters contain Skellzy Test?

The Rust Graphs lists that carry Skellzy Test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Skellzy Test?

The game's server browser reads these tags from Skellzy Test: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): Slots: 250; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Skellzy Test joined?

Connect with client.connect 103.212.224.122:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players Slots: 250.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded