StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S15892Server sheetchecked 21d ago

DFAM Server

Offline NA 103.214.110.162:28035 checked 21d ago

weekly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,892top 72% · #1539 in NA
Last wipe27d agoweekly schedule
Next wipe1hThu 29 Oct, 18:08 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DFAM Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 1h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 1hThu 29 Oct, 18:08 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 18:08 UTC
  4. 21d 1hThu 19 Nov, 18:08 UTC
  5. 28d 1hThu 26 Nov, 18:08 UTC
  6. 35d 2hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 3 – running 0
Thu 24 Sep, 17:52 UTC34d ago 3 halved by day 2 7 days 0
Thu 17 Sep, 17:52 UTC41d ago 3 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is DFAM Server, and is it online now?

DFAM Server is offline at this moment; 21 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for DFAM Server?

With its NA tag, DFAM Server lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 103.214.110.162:28035.

On which Rust version is DFAM Server running?

On Linux, DFAM Server runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on DFAM Server?

No response from DFAM Server; the server was last seen 21 days 20 hours ago.

In the rankings, which position does DFAM Server hold?

DFAM Server also measures #1,539 in North America on the same seven-day player-hour count, at #15,892 globally and in the top 72% of ranked servers.

Schedules

On DFAM Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for DFAM Server?

Its tag is followed for the prediction: too few of DFAM Server's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:08 UTC. 27 days 22 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Map and rules

Which settings does DFAM Server run, and what rules?

The name of DFAM Server records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has DFAM Server loaded?

DFAM Server runs a procedural map of size 3,500 with seed 2072735980, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does DFAM Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include DFAM Server: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On DFAM Server, what is meant by each tag?

The game's server browser reads these tags from DFAM Server: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join DFAM Server?

Connect with client.connect 103.214.110.162:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://weoxide.host.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded