DWG RG-S5038Server sheetchecked 10m ago
RPOQ
Online 103.62.51.130:28155 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:51 UTC FW28d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RPOQ, and is it up?
RPOQ is up at this moment. Counted from its reported uptime, the last restart was about 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RPOQ show?
46 server fps on average over the last 48 hours, and never under 37. Counted at its highest: 129,702 entities, buildings, deployables and the rest of the world included. 3,894 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RPOQ?
There is no region published by RPOQ. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.62.51.130:28155.
On which Rust version is RPOQ running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RPOQ. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on RPOQ?
Current player count on RPOQ: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.
Against other Rust servers, where is RPOQ placed?
Over the last seven days, RPOQ records #5,038 for player hours: the top 23% of all ranked servers.
Wipe data
What happens on RPOQ on the day of a wipe?
At their busiest, its recent wipes drew 5 players on average. At 12 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RPOQ?
At RPOQ the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 6 hours ago.
Map and rules
Which settings does RPOQ run, and what rules?
The name of RPOQ records no gather rate. The group limit is 20 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has RPOQ loaded?
Size 4,300 with seed 1337: that is the procedural map RPOQ runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RPOQ?
These Rust Graphs lists include RPOQ: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RPOQ?
The game's server browser reads these tags from RPOQ: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RPOQ?
In Rust, press F1 and type client.connect 103.62.51.130:28155 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts20,^z,^y
Game
gmvanilla
mp50
ts20
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.