StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S15021Server sheetchecked 44d ago

NotThatName

Offline 103.62.51.132:28185 checked 44d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,021no region published
Last wipe61d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NotThatName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is NotThatName online, and what uptime has been recorded?

NotThatName is offline at this moment; 44 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for NotThatName?

A region is not published by NotThatName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.62.51.132:28185.

What Rust version is recorded for NotThatName?

On Windows, NotThatName runs Rust network protocol 2632 and build 162434. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on NotThatName?

No response from NotThatName; the server was last seen 44 days 7 hours ago.

What rank has been recorded for NotThatName?

Within the top – of all ranked servers: NotThatName at #15,021 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for NotThatName?

The record of NotThatName's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 61 days 7 hours ago.

Settings

Which settings does NotThatName run, and what rules?

Gather rate for NotThatName: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has NotThatName loaded?

NotThatName runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain NotThatName?

The Rust Graphs lists that carry NotThatName are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On NotThatName, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Your game must match protocol 2632 to join; cs162434 (Build): 162434 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags NotThatName publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is NotThatName joined?

Enter client.connect 103.62.51.132:28185 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmvanilla,cs162434,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Your game must match protocol 2632 to join.
cs162434
Build 162434 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded