StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S5614Server sheetchecked 7m ago

kxmc-test

Online 103.91.210.26:20039 checked 7m ago

monthly wipes moddedcarbonsoftcore
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#5,614top 25%
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on kxmc-test
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 3.5

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:44 UTC5d ago 1 – running 0
Wed 21 Oct, 11:33 UTC6d ago 1 – 0.9 days 1
Mon 5 Oct, 12:10 UTC22d ago 2 halved by day 4 16 days 0
Thu 1 Oct, 21:15 UTC FW25d ago 2 held half 3.6 days 0
Tue 15 Sep, 13:00 UTC42d ago 2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for kxmc-test, and is it up?

kxmc-test is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is kxmc-test stable in the figures recorded?

Average server fps over the last 48 hours is 168; the lowest was 65. Counted at its highest: 118,869 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,518 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for kxmc-test?

There is no region published by kxmc-test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.91.210.26:20039.

What Rust version is recorded for kxmc-test?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on kxmc-test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on kxmc-test?

0 of 150 slots on kxmc-test are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 1 players.

What rank has been recorded for kxmc-test?

Player hours over seven days place kxmc-test at #5,614, within the top 25% of ranked servers.

Schedules

What is recorded on kxmc-test on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.5.

What wipe schedule has been recorded for kxmc-test?

Once a month, with the force wipe, is when kxmc-test wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for kxmc-test?

Gather rate for kxmc-test: not stated in the name. The group limit is 20 players. It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has kxmc-test loaded?

Size 1,000 with seed 31558: that is the procedural map kxmc-test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain kxmc-test?

On Rust Graphs, kxmc-test is placed in these lists: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On kxmc-test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags kxmc-test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is kxmc-test joined?

In Rust, press F1 and type client.connect 103.91.210.26:20039 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players The slot count is 150.
ts20
Group limit Team size is capped at 20.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded