StatusLive Servers online11,657 Players32,896 Populated2,828 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S2877Server sheetchecked 10m ago

New Rusted PVP/E |NoRaid|RaidBase|Barges&more|

Online 185.180.2.44:28491 checked 10m ago

monthly wipes moddedoxidesoftcore
Connect
Players now 0/ 30 0% full
7-day average1peak 6
Rank#2,877top 13%
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on New Rusted PVP/E |NoRaid|RaidBase|Barges&more|
Fig. 2

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for New Rusted PVP/E |NoRaid|RaidBase|Barges&more|, and is it up?

New Rusted PVP/E |NoRaid|RaidBase|Barges&more| is up at this moment. The uptime it reports puts the last restart at about 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| stable in the figures recorded?

71 server fps on average over the last 48 hours, and never under 20. Counted at its highest: 126,073 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,493 MB. Players feel low fps and a climbing entity count as lag.

In which location is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| hosted?

There is no region published by New Rusted PVP/E |NoRaid|RaidBase|Barges&more|. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.180.2.44:28491 is its address.

On which Rust version is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| running?

On Linux, New Rusted PVP/E |NoRaid|RaidBase|Barges&more| runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?

0 of 30 slots on New Rusted PVP/E |NoRaid|RaidBase|Barges&more| are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 19:00 UTC, averaging 5 players.

In the rankings, which position does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| hold?

Player hours over seven days place New Rusted PVP/E |NoRaid|RaidBase|Barges&more| at #2,877, within the top 13% of ranked servers.

Wipe times

On New Rusted PVP/E |NoRaid|RaidBase|Barges&more|, what does the data show for wipe day?

At their busiest, its recent wipes drew 5 players on average. 2 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?

The force wipe is the only wipe at New Rusted PVP/E |NoRaid|RaidBase|Barges&more|, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| run, and what rules?

The name of New Rusted PVP/E |NoRaid|RaidBase|Barges&more| records no gather rate. No limit is published beyond the default: 8 players per group. softcore, Part of your loot is kept: Facepunch's easier mode, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?

Seed 1411611456 and size 4,000 define the procedural map New Rusted PVP/E |NoRaid|RaidBase|Barges&more| generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| appear among the Rust Graphs lists and filters?

These Rust Graphs lists include New Rusted PVP/E |NoRaid|RaidBase|Barges&more|: Modded Rust servers, Rust build servers, plotted live and Rust roleplay servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?

The game's server browser reads these tags from New Rusted PVP/E |NoRaid|RaidBase|Barges&more|: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^r (Roleplay): Roleplay: that is the server type; ^k (Build server): Here you can design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?

Enter client.connect 185.180.2.44:28491 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^s,^r,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^k
Build server Here you can design and practise bases.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded