StatusLive Servers online11,765 Players73,690 Populated3,473 Wiped · 3 h215 Interval5 min Date29 OCT 2026

DWG RG-S1275Server sheetchecked 10m ago

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档

Online EA 103.91.211.118:35000 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 2/ 100 2% full
7-day average6peak 16
Rank#1,275top 6% · #128 in EA
Last wipe27d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152000:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档
Fig. 2

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:42 UTC27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 online, and what uptime has been recorded?

At this moment 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is online. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 show?

The last 48 hours give an average of 49 server fps and a floor of 20. Counted at its highest: 236,530 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,639 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

The EA tag is how 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.91.211.118:35000.

On which Rust version is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Current player count on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档: 2, of 100 slots. The seven-day mean is 6 players; the peak over the same period is 16. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 14 players.

What rank has been recorded for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

The same seven-day player-hour count places 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 at #128 within Asia, #1,275 across all ranked servers and in the top 6% of them.

Wipe times

What happens on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 on the day of a wipe?

At their busiest, its recent wipes drew 15 players on average. At 5 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Once a month, with the force wipe, is when 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run, and what rules?

The name of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 played?

Seed 1965262078 and size 4,500 define the procedural map 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档, what is meant by each tag?

The game's server browser reads these tags from 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 joined?

In Rust, press F1 and type client.connect 103.91.211.118:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at http://103.91.211.118:35300.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded