DWG RG-S15509Server sheetchecked 41d ago
[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [SEA] RustCamp | Vanilla | Biweekly online, and what uptime has been recorded?
[SEA] RustCamp | Vanilla | Biweekly is offline at this moment; 41 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.
In which location is [SEA] RustCamp | Vanilla | Biweekly hosted?
Asia is where the name of [SEA] RustCamp | Vanilla | Biweekly points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.94.238.201:28015.
On which Rust version is [SEA] RustCamp | Vanilla | Biweekly running?
Rust network protocol 2633 and build 163794 on Linux: that is what [SEA] RustCamp | Vanilla | Biweekly runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [SEA] RustCamp | Vanilla | Biweekly?
The latest refresh records [SEA] RustCamp | Vanilla | Biweekly as offline, last seen 41 days 19 hours ago.
Against other Rust servers, where is [SEA] RustCamp | Vanilla | Biweekly placed?
Over the last seven days, [SEA] RustCamp | Vanilla | Biweekly records #15,509 for player hours: the top – of all ranked servers.
Wipe times
Which times and days are wipes plotted at on [SEA] RustCamp | Vanilla | Biweekly?
[SEA] RustCamp | Vanilla | Biweekly's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 42 days 20 hours ago.
Rules and settings
What settings and rules apply on [SEA] RustCamp | Vanilla | Biweekly?
The name of [SEA] RustCamp | Vanilla | Biweekly records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has [SEA] RustCamp | Vanilla | Biweekly loaded?
A procedural map, generated by the game, is what [SEA] RustCamp | Vanilla | Biweekly runs.
Tags
On Rust Graphs, which lists and filters contain [SEA] RustCamp | Vanilla | Biweekly?
These Rust Graphs lists include [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [SEA] RustCamp | Vanilla | Biweekly?
Tags published by [SEA] RustCamp | Vanilla | Biweekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is [SEA] RustCamp | Vanilla | Biweekly joined?
In Rust, press F1 and type client.connect 103.94.238.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.