StatusLive Servers online11,646 Players42,725 Populated3,027 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S15962Server sheetchecked 23d ago

A Simple Rust Server

Offline 104.11.54.89:28015 checked 23d ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Simple Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:02 UTC23d ago 1 – running 0
Sun 4 Oct, 14:34 UTC24d ago 1 – 0.8 days 0
Wed 16 Sep, 06:39 UTC43d ago 1 halved by day 2 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Simple Rust Server, and is it up?

A Simple Rust Server is offline at this moment; 23 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for A Simple Rust Server?

There is no region published by A Simple Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.11.54.89:28015.

What Rust version is recorded for A Simple Rust Server?

Rust network protocol 2634 and build 166652 on Windows: that is what A Simple Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on A Simple Rust Server?

The latest refresh records A Simple Rust Server as offline, last seen 23 days 18 hours ago.

In the rankings, which position does A Simple Rust Server hold?

Over the last seven days, A Simple Rust Server records #15,962 for player hours: the top 71% of all ranked servers.

Wipe times

What happens on A Simple Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for A Simple Rust Server?

No next wipe can be predicted for A Simple Rust Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 18 hours ago.

Map and rules

Which rules and settings are recorded for A Simple Rust Server?

No gather rate is stated in the name of A Simple Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is A Simple Rust Server played?

A procedural map, generated by the game, is what A Simple Rust Server runs.

Filters

Where does A Simple Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Simple Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On A Simple Rust Server, what is meant by each tag?

Tags published by A Simple Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Simple Rust Server joined?

Enter client.connect 104.11.54.89:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded