StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S16614Server sheetchecked 27d ago

RustAudioAI - Local Recording Lab

Offline 104.12.255.21:28015 checked 27d ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#16,614top 70%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustAudioAI - Local Recording Lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is RustAudioAI - Local Recording Lab online, and what uptime has been recorded?

Last seen 27 days 22 hours ago; right now RustAudioAI - Local Recording Lab is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustAudioAI - Local Recording Lab?

A region is not published by RustAudioAI - Local Recording Lab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.12.255.21:28015 is its address.

On which Rust version is RustAudioAI - Local Recording Lab running?

On Windows, RustAudioAI - Local Recording Lab runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RustAudioAI - Local Recording Lab?

The latest refresh records RustAudioAI - Local Recording Lab as offline, last seen 27 days 22 hours ago.

In the rankings, which position does RustAudioAI - Local Recording Lab hold?

Within the top 70% of all ranked servers: RustAudioAI - Local Recording Lab at #16,614 for player hours, seven days recorded.

Wipe times

On RustAudioAI - Local Recording Lab, when do wipes occur?

Too few wipes are on record for RustAudioAI - Local Recording Lab to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 40 days 7 hours ago.

Settings

What settings and rules apply on RustAudioAI - Local Recording Lab?

Gather rate for RustAudioAI - Local Recording Lab: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does RustAudioAI - Local Recording Lab appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustAudioAI - Local Recording Lab: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustAudioAI - Local Recording Lab, what is meant by each tag?

The game's server browser reads these tags from RustAudioAI - Local Recording Lab: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RustAudioAI - Local Recording Lab joined?

In Rust, press F1 and type client.connect 104.12.255.21:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded