DWG RG-S15349Server sheetchecked 11m ago
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |
Online 104.128.50.77:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:34 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online, and what uptime has been recorded?
At this moment ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is online. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | perform, as measured?
173 server fps on average over the last 48 hours, and never under 153. Counted at its highest: 88,254 entities, buildings, deployables and the rest of the world included. 2,701 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
There is no region published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.128.50.77:28015.
On which Rust version is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | running?
Rust network protocol 2634 and build 167231 on Linux: that is what ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Current player count on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | placed?
Over the last seven days, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | records #15,349 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
The record of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 22 hours ago.
Map and rules
Which settings does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run, and what rules?
The name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Size 4,000 with seed 1371222681: that is the procedural map ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Tags published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
In Rust, press F1 and type client.connect 104.128.50.77:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/bfHWCbze9s.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.