DWG RG-S4867Server sheetchecked 11m ago
danny
Online 104.128.58.18:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:57 UTC4d ago | 1 | – | running | 0 |
| Wed 7 Oct, 17:52 UTC21d ago | 1 | halved by day 5 | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for danny, and is it up?
danny is up at this moment. About 26 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does danny perform, as measured?
Average server fps over the last 48 hours is 103; the lowest was 82. Counted at its highest: 121,795 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,064 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for danny?
No region is published by danny. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.128.58.18:28015 is its address.
On which Rust version is danny running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on danny. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on danny?
At the last refresh, danny recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.
Against other Rust servers, where is danny placed?
Over the last seven days, danny records #4,867 for player hours: the top 22% of all ranked servers.
Schedules
On danny, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.
Which times and days are wipes plotted at on danny?
Too few wipes are on record for danny to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 7 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for danny?
Gather rate for danny: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map has danny loaded?
danny runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain danny?
The Rust Graphs lists that carry danny are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On danny, what is meant by each tag?
Tags published by danny, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to danny?
In Rust, press F1 and type client.connect 104.128.58.18:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://chicagoservers.co is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.