StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S4820Server sheetchecked 2h ago

Combat Hosting Map 100X |US Monthly|

Online 104.128.58.51:28015 checked 2h ago

100x monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,820top 22%
Last wipe7d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Combat Hosting Map 100X |US Monthly|
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap19.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:59 UTC7d ago 3 – running 0
Thu 1 Oct, 22:26 UTC FW26d ago 2 held half 19.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Combat Hosting Map 100X |US Monthly|, and is it up?

Combat Hosting Map 100X |US Monthly| is up at this moment. Counted from its reported uptime, the last restart was about 5 days 21 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Combat Hosting Map 100X |US Monthly| show?

The last 48 hours give an average of 169 server fps and a floor of 32. Counted at its highest: 81,100 entities, buildings, deployables and the rest of the world included. Memory use peaked at 9,746 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Combat Hosting Map 100X |US Monthly|?

No region tag is published by Combat Hosting Map 100X |US Monthly|, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.128.58.51:28015 is its address.

On which Rust version is Combat Hosting Map 100X |US Monthly| running?

On Linux, Combat Hosting Map 100X |US Monthly| runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Combat Hosting Map 100X |US Monthly|?

0 of 50 slots on Combat Hosting Map 100X |US Monthly| are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

In the rankings, which position does Combat Hosting Map 100X |US Monthly| hold?

Over the last seven days, Combat Hosting Map 100X |US Monthly| records #4,820 for player hours: the top 22% of all ranked servers.

Schedules

What happens on Combat Hosting Map 100X |US Monthly| on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 6 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On Combat Hosting Map 100X |US Monthly|, when do wipes occur?

At Combat Hosting Map 100X |US Monthly| the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 7 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Combat Hosting Map 100X |US Monthly|?

The name records 100x gather for Combat Hosting Map 100X |US Monthly|. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Combat Hosting Map 100X |US Monthly| played?

Size 4,096 with seed 1337: that is the procedural map Combat Hosting Map 100X |US Monthly| runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Dark_Ages_v.1.2.5.

Filters

On Rust Graphs, which lists and filters contain Combat Hosting Map 100X |US Monthly|?

On Rust Graphs, Combat Hosting Map 100X |US Monthly| is placed in these lists: Rust servers above 10x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on Combat Hosting Map 100X |US Monthly|?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Combat Hosting Map 100X |US Monthly| publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Combat Hosting Map 100X |US Monthly|?

In Rust, press F1 and type client.connect 104.128.58.51:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://www.CombatHosting.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded