StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h4 Interval5 min Date28 OCT 2026

DWG RG-S4457Server sheetchecked 2h ago

HELIOS - NA 10x

Online NA 31.57.240.149:28015 checked 2h ago

10x monthly wipes moddedoxide
Connect
Players now 0/ 600 0% full
7-day average2peak 4
Rank#4,457top 20% · #760 in NA
Last wipe2d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0001:0014:0019:0012:0017:00

Hourly average and peak, UTC.

Fig. 1Players on HELIOS - NA 10x
Fig. 2

Server performance

010020030040020:0001:0014:0019:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:52 UTC2d ago – – running 2
Mon 19 Oct, 04:33 UTC9d ago 2 held half 7.6 days 1
Sun 18 Oct, 16:26 UTC10d ago 2 – 0.5 days 0
Fri 16 Oct, 15:20 UTC12d ago 5 – 2 days 0
Tue 13 Oct, 10:37 UTC15d ago 1 – 3.2 days 0
Mon 12 Oct, 11:07 UTC16d ago 2 – 1 days 2
Mon 12 Oct, 03:16 UTC16d ago 3 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for HELIOS - NA 10x, and is it up?

At this moment HELIOS - NA 10x is online. Counted from its reported uptime, the last restart was about 3 hours ago. 35 of 168 hours up over the last 7 full days, which is 21% of the time. First seen by Rust Graphs on 12 October 2026.

What does the recorded performance of HELIOS - NA 10x show?

214 server fps on average over the last 48 hours, and never under 147. Counted at its highest: 118,479 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,363 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for HELIOS - NA 10x?

In North America HELIOS - NA 10x lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 31.57.240.149:28015.

What Rust version is recorded for HELIOS - NA 10x?

Rust network protocol 2635 and build 168909 on Linux: that is what HELIOS - NA 10x runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on HELIOS - NA 10x?

At the last refresh, HELIOS - NA 10x recorded 0 players across 600 slots. Averaged across seven days, the player count is 2, with a peak of 4. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 3 players.

Against other Rust servers, where is HELIOS - NA 10x placed?

Across seven days, player hours give HELIOS - NA 10x #4,457 globally and #760 in North America, a top 20% position among ranked servers.

Wipe times

What is recorded on HELIOS - NA 10x on wipe day?

The recent wipes averaged a busiest count of 3 players. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for HELIOS - NA 10x?

At HELIOS - NA 10x the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 days ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on HELIOS - NA 10x?

HELIOS - NA 10x takes its gather rate from its name: 10x. 10 players is the published group limit. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is HELIOS - NA 10x played?

Seed 1337 and size 5,000 define the procedural map HELIOS - NA 10x generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

Where does HELIOS - NA 10x appear among the Rust Graphs lists and filters?

On Rust Graphs, HELIOS - NA 10x is placed in these lists: 10x Rust servers, plotted, Modded Rust servers, Rust roleplay servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 10x.

On HELIOS - NA 10x, what is meant by each tag?

The game's server browser reads these tags from HELIOS - NA 10x: gmrust (Game mode): Standard survival, as Rust plays; mp600 (Max players): The slot count is 600; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to HELIOS - NA 10x?

Connect with client.connect 31.57.240.149:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/Gj3bQTw9uq is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,^m,^r,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp600
Max players The slot count is 600.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded