DWG RG-S15193Server sheetchecked 11m ago
The Monster Den Build Server
Online 104.129.132.128:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:01 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is The Monster Den Build Server, and is it online now?
At this moment The Monster Den Build Server is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of The Monster Den Build Server show?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 69,207 entities, buildings, deployables and the rest of the world included. 2,275 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is The Monster Den Build Server hosted?
No region is published by The Monster Den Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.129.132.128:28015 is its address.
What Rust version is recorded for The Monster Den Build Server?
On Linux, The Monster Den Build Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on The Monster Den Build Server?
Current player count on The Monster Den Build Server: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for The Monster Den Build Server?
Over the last seven days, The Monster Den Build Server records #15,193 for player hours: the top 68% of all ranked servers.
Schedules
What happens on The Monster Den Build Server on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 16 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for The Monster Den Build Server?
Too few wipes are on record for The Monster Den Build Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 15 hours ago the current world was made.
Settings
Which rules and settings are recorded for The Monster Den Build Server?
The name of The Monster Den Build Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for The Monster Den Build Server?
Size 3,500 with seed 1690454019: that is the procedural map The Monster Den Build Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain The Monster Den Build Server?
These Rust Graphs lists include The Monster Den Build Server: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On The Monster Den Build Server, what is meant by each tag?
The game's server browser reads these tags from The Monster Den Build Server: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to The Monster Den Build Server?
Enter client.connect 104.129.132.128:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://store.themonsterden.net/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.