DWG RG-S15921Server sheetchecked 26d ago
Lone Wolf Rust | Build & Preview Server
Offline 104.129.132.17:38010 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:30 UTC29d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Lone Wolf Rust | Build & Preview Server online, and what uptime has been recorded?
Last seen 26 days 23 hours ago; right now Lone Wolf Rust | Build & Preview Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.
What location is recorded for Lone Wolf Rust | Build & Preview Server?
No region is published by Lone Wolf Rust | Build & Preview Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.129.132.17:38010.
What Rust version is recorded for Lone Wolf Rust | Build & Preview Server?
Rust network protocol 2634 and build 166569 on Linux: that is what Lone Wolf Rust | Build & Preview Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Lone Wolf Rust | Build & Preview Server?
Lone Wolf Rust | Build & Preview Server is not responding at the latest refresh; the last record of it online is 26 days 23 hours ago.
In the rankings, which position does Lone Wolf Rust | Build & Preview Server hold?
Over the last seven days, Lone Wolf Rust | Build & Preview Server records #15,921 for player hours: the top 70% of all ranked servers.
Wipe times
What happens on Lone Wolf Rust | Build & Preview Server on the day of a wipe?
At their busiest, its recent wipes drew 6 players on average. 10 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Lone Wolf Rust | Build & Preview Server?
The record of Lone Wolf Rust | Build & Preview Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 7 hours ago.
Rules and settings
Which settings does Lone Wolf Rust | Build & Preview Server run, and what rules?
Gather rate for Lone Wolf Rust | Build & Preview Server: not stated in the name. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is Lone Wolf Rust | Build & Preview Server played?
Seed 414159 and size 3,650 define the procedural map Lone Wolf Rust | Build & Preview Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does Lone Wolf Rust | Build & Preview Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Lone Wolf Rust | Build & Preview Server are: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Lone Wolf Rust | Build & Preview Server?
The game's server browser reads these tags from Lone Wolf Rust | Build & Preview Server: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): 25 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166569 (Build): 166569 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Lone Wolf Rust | Build & Preview Server?
Connect with client.connect 104.129.132.17:38010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://lonewolfrust.gg.
Server tags
Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8
Game
gmrust
mp25
ts8
v2634
cs166569
ptrak
$r?
Gameplay
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.