StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h137 Interval5 min Date30 OCT 2026

DWG RG-S7983Server sheetchecked 8m ago

Outer Heaven PvE-RP

Online 104.129.132.3:28149 checked 8m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#7,983top 36%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Outer Heaven PvE-RP
Fig. 2

Server performance

0246810:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:53 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Outer Heaven PvE-RP online, and what uptime has been recorded?

At this moment Outer Heaven PvE-RP is online. About 7 days 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Outer Heaven PvE-RP stable in the figures recorded?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 81,862 entities, buildings, deployables and the rest of the world included. 3,747 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Outer Heaven PvE-RP hosted?

No region is published by Outer Heaven PvE-RP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.129.132.3:28149 is its address.

On which Rust version is Outer Heaven PvE-RP running?

On Linux, Outer Heaven PvE-RP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Outer Heaven PvE-RP?

0 of 200 slots on Outer Heaven PvE-RP are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Outer Heaven PvE-RP hold?

Player hours over seven days place Outer Heaven PvE-RP at #7,983, within the top 36% of ranked servers.

Schedules

What happens on Outer Heaven PvE-RP on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 17 hours after the latest wipe the crowd was at its peak.

On Outer Heaven PvE-RP, when do wipes occur?

The record of Outer Heaven PvE-RP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 5 hours ago the current world was made.

Map and rules

What settings and rules apply on Outer Heaven PvE-RP?

Gather rate for Outer Heaven PvE-RP: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Outer Heaven PvE-RP?

Size 3,500 with seed 1: that is the procedural map Outer Heaven PvE-RP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Outer Heaven PvE-RP appear among the Rust Graphs lists and filters?

On Rust Graphs, Outer Heaven PvE-RP is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Outer Heaven PvE-RP?

The game's server browser reads these tags from Outer Heaven PvE-RP: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Outer Heaven PvE-RP joined?

Enter client.connect 104.129.132.3:28149 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/7YdbRuuGQQ.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded