StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h7 Interval5 min Date28 OCT 2026

DWG RG-S2010Server sheetchecked 2h ago

Vanillaish PVE with raid week No Decay

Online NA 104.129.132.45:28059 checked 2h ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 2/ 200 1% full
7-day average2peak 9
Rank#2,010top 9% · #314 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246820:0004:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Vanillaish PVE with raid week No Decay
Fig. 2

Server performance

01020304020:0004:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
40 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
32 / 200
03
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
23 / 100
04
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average
32 / 100
05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15 / 150
06
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average
5 / 420
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Vanillaish PVE with raid week No Decay, and is it up?

At this moment Vanillaish PVE with raid week No Decay is online. Counted from its reported uptime, the last restart was about 24 hours ago. 165 of 168 hours up over the last 7 full days, which is 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Vanillaish PVE with raid week No Decay show?

Average server fps over the last 48 hours is 26; the lowest was 5. Counted at its highest: 196,744 entities, buildings, deployables and the rest of the world included. 6,908 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Vanillaish PVE with raid week No Decay hosted?

With its NA tag, Vanillaish PVE with raid week No Decay lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.129.132.45:28059.

What Rust version is recorded for Vanillaish PVE with raid week No Decay?

Rust network protocol 2635 and build 168909 on Linux: that is what Vanillaish PVE with raid week No Decay runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Vanillaish PVE with raid week No Decay?

2 of 200 slots on Vanillaish PVE with raid week No Decay are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 9. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 5 players.

What rank has been recorded for Vanillaish PVE with raid week No Decay?

The same seven-day player-hour count places Vanillaish PVE with raid week No Decay at #314 within North America, #2,010 across all ranked servers and in the top 9% of them.

Wipe data

What happens on Vanillaish PVE with raid week No Decay on the day of a wipe?

The recent wipes averaged a busiest count of 18 players. 7 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Vanillaish PVE with raid week No Decay?

Once a month, with the force wipe, is when Vanillaish PVE with raid week No Decay wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Vanillaish PVE with raid week No Decay?

No gather rate is stated in the name of Vanillaish PVE with raid week No Decay. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Vanillaish PVE with raid week No Decay?

Vanillaish PVE with raid week No Decay runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Vanillaish PVE with raid week No Decay appear among the Rust Graphs lists and filters?

On Rust Graphs, Vanillaish PVE with raid week No Decay is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Vanillaish PVE with raid week No Decay, what is meant by each tag?

The game's server browser reads these tags from Vanillaish PVE with raid week No Decay: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Vanillaish PVE with raid week No Decay joined?

Connect with client.connect 104.129.132.45:28059: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/b4NScxs55u is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded