DWG RG-S11406Server sheetchecked 13m ago
Rust Server-ish
Online 104.129.132.45:28249 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Server-ish, and is it online now?
Right now, Rust Server-ish is recorded as online. Counted from its reported uptime, the last restart was about 2 days 4 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rust Server-ish stable in the figures recorded?
The last 48 hours give an average of 6 server fps and a floor of 5. Counted at its highest: 72,700 entities, buildings, deployables and the rest of the world included. 2,146 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Server-ish?
There is no region published by Rust Server-ish. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.129.132.45:28249.
On which Rust version is Rust Server-ish running?
On Linux, Rust Server-ish runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Rust Server-ish?
At the last refresh, Rust Server-ish recorded 0 players across 20 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 09:00 UTC, averaging 0 players.
In the rankings, which position does Rust Server-ish hold?
Within the top 51% of all ranked servers: Rust Server-ish at #11,406 for player hours, seven days recorded.
Wipe data
What is recorded on Rust Server-ish on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust Server-ish?
Rust Server-ish's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 8 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Rust Server-ish?
The name of Rust Server-ish records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server-ish?
Seed 871540004 and size 3,500 define the procedural map Rust Server-ish generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Rust Server-ish appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server-ish: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server-ish?
The game's server browser reads these tags from Rust Server-ish: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Rust Server-ish?
Connect with client.connect 104.129.132.45:28249: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.