StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S11406Server sheetchecked 13m ago

Rust Server-ish

Online 104.129.132.45:28249 checked 13m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#11,406top 51%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server-ish
Fig. 2

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Server-ish, and is it online now?

Right now, Rust Server-ish is recorded as online. Counted from its reported uptime, the last restart was about 2 days 4 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rust Server-ish stable in the figures recorded?

The last 48 hours give an average of 6 server fps and a floor of 5. Counted at its highest: 72,700 entities, buildings, deployables and the rest of the world included. 2,146 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server-ish?

There is no region published by Rust Server-ish. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.129.132.45:28249.

On which Rust version is Rust Server-ish running?

On Linux, Rust Server-ish runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Rust Server-ish?

At the last refresh, Rust Server-ish recorded 0 players across 20 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 09:00 UTC, averaging 0 players.

In the rankings, which position does Rust Server-ish hold?

Within the top 51% of all ranked servers: Rust Server-ish at #11,406 for player hours, seven days recorded.

Wipe data

What is recorded on Rust Server-ish on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Server-ish?

Rust Server-ish's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 8 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rust Server-ish?

The name of Rust Server-ish records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server-ish?

Seed 871540004 and size 3,500 define the procedural map Rust Server-ish generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rust Server-ish appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server-ish: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server-ish?

The game's server browser reads these tags from Rust Server-ish: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Rust Server-ish?

Connect with client.connect 104.129.132.45:28249: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded