StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h160 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 23m ago

Rust Server

Online 104.129.132.75:28099 checked 23m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Wed 28 Oct, 22:32 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

Server fpsWipe
0246801:0010:0020:0005:0014:0023:00Wiped Wed 28 Oct, 22:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:32 UTC1d ago – – running 0
Thu 24 Sep, 21:39 UTC35d ago 0 – 34 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Server, and is it up?

Rust Server is up at this moment. About 24 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rust Server show?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 16,769 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,119 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Server?

A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.129.132.75:28099.

On which Rust version is Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rust Server?

At the last refresh, Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server hold?

Player hours over seven days place Rust Server at #15,262, within the top 69% of ranked servers.

Wipe data

On Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 hours ago.

Map and rules

Which rules and settings are recorded for Rust Server?

Gather rate for Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Server played?

Rust Server runs a procedural map of size 2,000 with seed 123456, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rust Server?

The Rust Graphs lists that carry Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rust Server, what is meant by each tag?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Rust Server joined?

In Rust, press F1 and type client.connect 104.129.132.75:28099 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded