DWG RG-S11433Server sheetchecked 10m ago
Jo
Online 104.129.132.89:29059 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:00 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Jo, and is it online now?
Jo is up at this moment. Counted from its reported uptime, the last restart was about 2 days 13 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Jo perform, as measured?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 82,734 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,674 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Jo?
There is no region published by Jo. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.129.132.89:29059.
On which Rust version is Jo running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Jo. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Jo?
Current player count on Jo: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 0 players.
In the rankings, which position does Jo hold?
Within the top 51% of all ranked servers: Jo at #11,433 for player hours, seven days recorded.
Schedules
What is recorded on Jo on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Jo?
Jo's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 18 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Jo?
Gather rate for Jo: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Jo played?
Seed 2021265262 and size 3,800 define the procedural map Jo generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Jo appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Jo: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Jo?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Jo publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Jo?
Connect with client.connect 104.129.132.89:29059: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.