StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S4530Server sheetchecked 8m ago

| VF | Hardcore | PvP |

Online 104.129.133.111:28041 checked 8m ago

teams off monthly wipes carbonhardcorepremium
Connect
Players now 2/ 40 5% full
7-day average0peak 3
Rank#4,530top 20%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on | VF | Hardcore | PvP |
Fig. 2

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:20 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
3 / 400
02
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2 / 400
03
RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 4 on average
7 / 50
04
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average
4 / 50
05
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average
2 / 50
06
[RU] Friendly Rust – Vanilla Hardcore | 1x1 РусскийEU · no group limit · monthly · 1 on average
2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for | VF | Hardcore | PvP |, and is it up?

Right now, | VF | Hardcore | PvP | is recorded as online. About 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does | VF | Hardcore | PvP | perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 17. Counted at its highest: 125,509 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,803 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for | VF | Hardcore | PvP |?

No region is published by | VF | Hardcore | PvP |. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.129.133.111:28041 is its address.

On which Rust version is | VF | Hardcore | PvP | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on | VF | Hardcore | PvP |. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on | VF | Hardcore | PvP |?

At the last refresh, | VF | Hardcore | PvP | recorded 2 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 2 players.

Against other Rust servers, where is | VF | Hardcore | PvP | placed?

Within the top 20% of all ranked servers: | VF | Hardcore | PvP | at #4,530 for player hours, seven days recorded.

Wipe times

What happens on | VF | Hardcore | PvP | on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for | VF | Hardcore | PvP |?

At | VF | Hardcore | PvP | the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 2 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on | VF | Hardcore | PvP |?

No gather rate is stated in the name of | VF | Hardcore | PvP |. No group limit is published. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Carbon plugins are run on it. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

On which map is | VF | Hardcore | PvP | played?

Size 4,500: that is the procedural map | VF | Hardcore | PvP | generates in game.

Lists and filters

Where does | VF | Hardcore | PvP | appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry | VF | Hardcore | PvP | are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Premium ^q and Carbon ^y; Wipe schedule: Monthly.

On | VF | Hardcore | PvP |, what is meant by each tag?

Tags published by | VF | Hardcore | PvP |, and read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp40 (Max players): 40 player slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Rust's premium status is required to join. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is | VF | Hardcore | PvP | joined?

Connect with client.connect 104.129.133.111:28041: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join. You will find its website at https://discord.com/invite/VanillaFudge.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^y,^m,^h,gmhardcore,cs168909,^q,ts0

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp40
Max players 40 player slots.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Mods and access

^y
Carbon The plugin framework is Carbon.
^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded