StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S2748Server sheetchecked 10m ago

Ironville Junction PVE Raidable Bases Convoy

Online NA 104.129.133.199:28029 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 2/ 200 1% full
7-day average1peak 6
Rank#2,748top 12% · #448 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Ironville Junction PVE Raidable Bases Convoy
Fig. 2

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Ironville Junction PVE Raidable Bases Convoy online, and what uptime has been recorded?

Right now, Ironville Junction PVE Raidable Bases Convoy is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Ironville Junction PVE Raidable Bases Convoy stable in the figures recorded?

21 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 156,792 entities, buildings, deployables and the rest of the world included. 4,995 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Ironville Junction PVE Raidable Bases Convoy hosted?

The NA tag is how Ironville Junction PVE Raidable Bases Convoy lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.129.133.199:28029.

What Rust version is recorded for Ironville Junction PVE Raidable Bases Convoy?

On Linux, Ironville Junction PVE Raidable Bases Convoy runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Ironville Junction PVE Raidable Bases Convoy?

At the last refresh, Ironville Junction PVE Raidable Bases Convoy recorded 2 players across 200 slots. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 4 players.

What rank has been recorded for Ironville Junction PVE Raidable Bases Convoy?

Across seven days, player hours give Ironville Junction PVE Raidable Bases Convoy #2,748 globally and #448 in North America, a top 12% position among ranked servers.

Wipe data

What happens on Ironville Junction PVE Raidable Bases Convoy on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. At 47 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Ironville Junction PVE Raidable Bases Convoy?

The force wipe is the only wipe at Ironville Junction PVE Raidable Bases Convoy, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for Ironville Junction PVE Raidable Bases Convoy?

Gather rate for Ironville Junction PVE Raidable Bases Convoy: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Ironville Junction PVE Raidable Bases Convoy played?

Custom map at size 4,300 on Ironville Junction PVE Raidable Bases Convoy, with the file published for download from this page.

Filters

On Rust Graphs, which lists and filters contain Ironville Junction PVE Raidable Bases Convoy?

These Rust Graphs lists include Ironville Junction PVE Raidable Bases Convoy: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Ironville Junction PVE Raidable Bases Convoy?

Tags published by Ironville Junction PVE Raidable Bases Convoy, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust; oxidation (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Ironville Junction PVE Raidable Bases Convoy?

Enter client.connect 104.129.133.199:28029 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,rustmaps,^o^z,modded,oxidation

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.
oxidation
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded