StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h151 Interval5 min Date27 OCT 2026

DWG RG-S11039Server sheetchecked 12m ago

La 167 PVE

Online 104.129.133.199:28059 checked 12m ago

moddedoxide
Connect
Players now 0/ 120 0% full
7-day average0peak 1
Rank#11,039top 50%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on La 167 PVE
Fig. 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:15 UTC2d ago 1 – running 0
Wed 23 Sep, 03:32 UTC34d ago 1 halved by day 1 32.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is La 167 PVE, and is it online now?

La 167 PVE is up at this moment. The uptime it reports puts the last restart at about 2 days 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of La 167 PVE show?

7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 72,350 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,514 MB. Players feel low fps and a climbing entity count as lag.

In which location is La 167 PVE hosted?

No region is published by La 167 PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.129.133.199:28059 is its address.

On which Rust version is La 167 PVE running?

Rust network protocol 2635 and build 168909 on Linux: that is what La 167 PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on La 167 PVE?

At the last refresh, La 167 PVE recorded 0 players across 120 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.

What rank has been recorded for La 167 PVE?

Within the top 50% of all ranked servers: La 167 PVE at #11,039 for player hours, seven days recorded.

Schedules

What happens on La 167 PVE on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on La 167 PVE?

Too few wipes are on record for La 167 PVE to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 2 days 8 hours ago.

Rules and settings

What settings and rules apply on La 167 PVE?

No gather rate is stated in the name of La 167 PVE. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has La 167 PVE loaded?

Size 3,500 with seed 1362873838: that is the procedural map La 167 PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain La 167 PVE?

These Rust Graphs lists include La 167 PVE: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On La 167 PVE, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): 120 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags La 167 PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is La 167 PVE joined?

Enter client.connect 104.129.133.199:28059 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players 120 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded