StatusLive Servers online11,596 Players34,117 Populated2,818 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S7992Server sheetchecked 10m ago

Zips Vanilla Rust

Online NA 104.129.133.41:28021 checked 10m ago

monthly wipes vanillaoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,992top 36% · #1163 in NA
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Zips Vanilla Rust
Fig. 2

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Zips Vanilla Rust, and is it online now?

Right now, Zips Vanilla Rust is recorded as online. Counted from its reported uptime, the last restart was about 33 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Zips Vanilla Rust show?

106 server fps on average over the last 48 hours, and never under 19. Counted at its highest: 89,051 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,175 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Zips Vanilla Rust?

The NA tag is how Zips Vanilla Rust lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.129.133.41:28021 is its address.

On which Rust version is Zips Vanilla Rust running?

On Linux, Zips Vanilla Rust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Zips Vanilla Rust?

0 of 100 slots on Zips Vanilla Rust are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 0 players.

What rank has been recorded for Zips Vanilla Rust?

Across seven days, player hours give Zips Vanilla Rust #7,992 globally and #1,163 in North America, a top 36% position among ranked servers.

Wipe data

On Zips Vanilla Rust, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 25 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Zips Vanilla Rust?

Once a month, with the force wipe, is when Zips Vanilla Rust wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 9 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does Zips Vanilla Rust run, and what rules?

Gather rate for Zips Vanilla Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is Zips Vanilla Rust played?

Seed 1 and size 3,900 define the procedural map Zips Vanilla Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Zips Vanilla Rust?

The Rust Graphs lists that carry Zips Vanilla Rust are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Zips Vanilla Rust, what is meant by each tag?

Tags published by Zips Vanilla Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Zips Vanilla Rust joined?

In Rust, press F1 and type client.connect 104.129.133.41:28021 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded