DWG RG-S7992Server sheetchecked 10m ago
Zips Vanilla Rust
Online NA 104.129.133.41:28021 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Zips Vanilla Rust, and is it online now?
Right now, Zips Vanilla Rust is recorded as online. Counted from its reported uptime, the last restart was about 33 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Zips Vanilla Rust show?
106 server fps on average over the last 48 hours, and never under 19. Counted at its highest: 89,051 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,175 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Zips Vanilla Rust?
The NA tag is how Zips Vanilla Rust lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.129.133.41:28021 is its address.
On which Rust version is Zips Vanilla Rust running?
On Linux, Zips Vanilla Rust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Zips Vanilla Rust?
0 of 100 slots on Zips Vanilla Rust are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 0 players.
What rank has been recorded for Zips Vanilla Rust?
Across seven days, player hours give Zips Vanilla Rust #7,992 globally and #1,163 in North America, a top 36% position among ranked servers.
Wipe data
On Zips Vanilla Rust, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 25 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Zips Vanilla Rust?
Once a month, with the force wipe, is when Zips Vanilla Rust wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 9 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does Zips Vanilla Rust run, and what rules?
Gather rate for Zips Vanilla Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Zips Vanilla Rust played?
Seed 1 and size 3,900 define the procedural map Zips Vanilla Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Zips Vanilla Rust?
The Rust Graphs lists that carry Zips Vanilla Rust are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Zips Vanilla Rust, what is meant by each tag?
Tags published by Zips Vanilla Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Zips Vanilla Rust joined?
In Rust, press F1 and type client.connect 104.129.133.41:28021 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.