StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S0242Server sheetchecked 3h ago

[US East] Facepunch Premium 1

Online 40.160.19.51:28015 checked 3h ago

official monthly wipes vanillapremium
Connect
Players now 41/ 400 10% full
7-day average77peak 166
Rank#242top 1%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
05010015020021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [US East] Facepunch Premium 1
Fig. 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak399players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 399, 3 hours in, with 223 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 399+223 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 114 on average
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03
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 64 on average
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04
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 39 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US East] Facepunch Premium 1 online, and what uptime has been recorded?

At this moment [US East] Facepunch Premium 1 is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [US East] Facepunch Premium 1 show?

Average server fps over the last 48 hours is 147; the lowest was 94. Counted at its highest: 300,508 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 9,772 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US East] Facepunch Premium 1?

No region tag is published by [US East] Facepunch Premium 1, but its name points to North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 40.160.19.51:28015 is its address.

On which Rust version is [US East] Facepunch Premium 1 running?

On Windows, [US East] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [US East] Facepunch Premium 1?

Current player count on [US East] Facepunch Premium 1: 41, of 400 slots. The seven-day mean is 77 players; the peak over the same period is 166. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 142 players.

Against other Rust servers, where is [US East] Facepunch Premium 1 placed?

Within the top 1% of all ranked servers: [US East] Facepunch Premium 1 at #242 for player hours, seven days recorded.

Wipe data

What happens on [US East] Facepunch Premium 1 on the day of a wipe?

At their busiest, its recent wipes drew 399 players on average. 3 hours after the latest wipe the crowd peaked, with 223 further players waiting in the queue.

Which times and days are wipes plotted at on [US East] Facepunch Premium 1?

At [US East] Facepunch Premium 1 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 2 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [US East] Facepunch Premium 1?

No gather rate is stated in the name of [US East] Facepunch Premium 1. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

On which map is [US East] Facepunch Premium 1 played?

Seed 1377699477 and size 4,500 define the procedural map [US East] Facepunch Premium 1 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [US East] Facepunch Premium 1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [US East] Facepunch Premium 1 are: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Which meaning is attached to each tag on [US East] Facepunch Premium 1?

The game's server browser reads these tags from [US East] Facepunch Premium 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs [US East] Facepunch Premium 1?

The same operator most likely runs [US East] Facepunch Premium 1 and 124 other servers we track, since all publish a playrust.com hostname.

Joining the server

By what method do you join [US East] Facepunch Premium 1?

In Rust, press F1 and type client.connect 40.160.19.51:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players Slots: 400.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded