StatusLive Servers online11,849 Players94,880 Populated4,038 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S0110Server sheetchecked 8m ago

[EU] Facepunch Premium 1

Online 79.137.98.213:28017 checked 8m ago

official monthly wipes vanillapremium
Connect
Players now 185/ 350 53% full
7-day average128peak 273
Rank#110top 0.5%
Last wipe25d agomonthly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
010020030040017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Premium 1
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

wipe-day peak350players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW25d ago 350+262 queue – running 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
499 / 550
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 208 on average
320 / 325
03
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 133 on average
186 / 300
04
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average
188 / 250
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 71 on average
121 / 200
06
Rustafied.com - EU Long - SmallEU · groups of 16+ · monthly · 44 on average
23 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [EU] Facepunch Premium 1 online, and what uptime has been recorded?

Right now, [EU] Facepunch Premium 1 is recorded as online. About 3 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] Facepunch Premium 1 stable in the figures recorded?

Average server fps over the last 48 hours is 113; the lowest was 49. Counted at its highest: 371,313 entities, buildings, deployables and the rest of the world included. 12,692 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [EU] Facepunch Premium 1?

Its name points to Europe, though [EU] Facepunch Premium 1 publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 79.137.98.213:28017.

On which Rust version is [EU] Facepunch Premium 1 running?

On Windows, [EU] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on [EU] Facepunch Premium 1?

185 of 350 slots on [EU] Facepunch Premium 1 are taken at the latest refresh. Averaged across seven days, the player count is 128, with a peak of 273. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 256 players.

Against other Rust servers, where is [EU] Facepunch Premium 1 placed?

Over the last seven days, [EU] Facepunch Premium 1 records #110 for player hours: the top 0.5% of all ranked servers.

Schedules

On [EU] Facepunch Premium 1, what does the data show for wipe day?

The recent wipes averaged a busiest count of 350 players. With 262 more waiting in the queue, the crowd on the latest wipe peaked 27 hours after the wipe.

On [EU] Facepunch Premium 1, when do wipes occur?

The force wipe is the only wipe at [EU] Facepunch Premium 1, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [EU] Facepunch Premium 1?

Gather rate for [EU] Facepunch Premium 1: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The in-game Official tab lists it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

Which map has [EU] Facepunch Premium 1 loaded?

Seed 972563675 and size 4,500 define the procedural map [EU] Facepunch Premium 1 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] Facepunch Premium 1?

On Rust Graphs, [EU] Facepunch Premium 1 is placed in these lists: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch Premium 1?

Tags published by [EU] Facepunch Premium 1, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): 350 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs [EU] Facepunch Premium 1?

The same operator most likely runs [EU] Facepunch Premium 1 and 124 other servers we track, since all publish a playrust.com hostname.

How to join

How is [EU] Facepunch Premium 1 joined?

In Rust, press F1 and type client.connect 79.137.98.213:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players 350 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded