StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S0325Server sheetchecked 1d ago

Rusty Moose |EU Small|

Offline EU 51.254.81.171:28010 checked 1d ago

official monthly wipes vanilla
Connect
Players now 111/ 200 56% full
7-day average75peak 157
Rank#325top 1% · #167 in EU
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rusty Moose |EU Small|
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak498players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 498, 0 hours in, with 133 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 498+133 queue – running 35

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Rusty Moose |EU Small|, and is it online now?

Rusty Moose |EU Small| is offline at this moment; 47 hours ago is when it was last seen. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 142 of 168 hours up, 85% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rusty Moose |EU Small| show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 210,910 entities, buildings, deployables and the rest of the world included. 5,227 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rusty Moose |EU Small| hosted?

With its EU tag, Rusty Moose |EU Small| lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.254.81.171:28010.

What Rust version is recorded for Rusty Moose |EU Small|?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rusty Moose |EU Small|. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Rusty Moose |EU Small|?

Rusty Moose |EU Small| is not responding at the latest refresh; the last record of it online is 47 hours ago. The seven-day mean is 75 players; the peak over the same period is 157. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 111 players.

What rank has been recorded for Rusty Moose |EU Small|?

The same seven-day player-hour count places Rusty Moose |EU Small| at #167 within Europe, #325 across all ranked servers and in the top 1% of them.

Wipe data

What happens on Rusty Moose |EU Small| on the day of a wipe?

The recent wipes averaged a busiest count of 498 players. 0 hours after the latest wipe the crowd peaked, with 133 further players waiting in the queue.

What wipe schedule has been recorded for Rusty Moose |EU Small|?

The force wipe is the only wipe at Rusty Moose |EU Small|, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 2 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Rusty Moose |EU Small|?

The name of Rusty Moose |EU Small| records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Rust's in-game Official tab includes it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is Rusty Moose |EU Small| played?

Seed 1337 and size 4,000 define the procedural map Rusty Moose |EU Small| generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Moose Maps.

Tags

On Rust Graphs, which lists and filters contain Rusty Moose |EU Small|?

On Rust Graphs, Rusty Moose |EU Small| is placed in these lists: Europe servers, plotted, Official Rust servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 50+ on average; Boxes: Official only.

On Rusty Moose |EU Small|, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe are the tags Rusty Moose |EU Small| publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of Rusty Moose |EU Small|?

Rusty Moose |EU Small| publishes a moose.gg hostname. 28 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

How is Rusty Moose |EU Small| joined?

Connect with client.connect 51.254.81.171:28010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://moose.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded