StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15829Server sheetchecked 19d ago

dill.moe

Offline 104.130.220.23:28015 checked 19d ago

monthly wipes vanilla
Connect
Players now 0/ 350 0% full
7-day average0peak –
Rank#15,829top 72%
Last wipe21d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on dill.moe
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for dill.moe, and is it up?

The current state of dill.moe is offline, with the last sighting 19 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for dill.moe?

There is no region published by dill.moe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.130.220.23:28015.

What Rust version is recorded for dill.moe?

Rust network protocol 2634 and build 167231 on Linux: that is what dill.moe runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on dill.moe?

dill.moe is not responding at the latest refresh; the last record of it online is 19 days 12 hours ago.

In the rankings, which position does dill.moe hold?

Within the top 72% of all ranked servers: dill.moe at #15,829 for player hours, seven days recorded.

Wipe data

On dill.moe, when do wipes occur?

The estimate of dill.moe's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 21 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which rules and settings are recorded for dill.moe?

The name of dill.moe records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has dill.moe loaded?

Size 6,000 with seed 345028188: that is the procedural map dill.moe runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain dill.moe?

On Rust Graphs, dill.moe is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on dill.moe?

Tags published by dill.moe, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): 350 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is dill.moe joined?

Enter client.connect 104.130.220.23:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp350
Max players 350 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded