DWG RG-S15142Server sheetchecked 11m ago
tbcv1
Online NA 104.143.2.14:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is tbcv1, and is it online now?
At this moment tbcv1 is online. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is tbcv1 stable in the figures recorded?
Average server fps over the last 48 hours is 40; the lowest was 37. Counted at its highest: 100,472 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,793 MB. Players feel low fps and a climbing entity count as lag.
In which location is tbcv1 hosted?
With its NA tag, tbcv1 lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.143.2.14:28015 is its address.
What Rust version is recorded for tbcv1?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on tbcv1. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on tbcv1?
Current player count on tbcv1: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does tbcv1 hold?
The same seven-day player-hour count places tbcv1 at #1,480 within North America, #15,142 across all ranked servers and in the top 68% of them.
Wipe times
What happens on tbcv1 on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 21 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on tbcv1?
Once a month, with the force wipe, is when tbcv1 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 13 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on tbcv1?
Gather rate for tbcv1: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is tbcv1 played?
Size 4,250 with seed 1192976147: that is the procedural map tbcv1 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: BULLETCLUB.NET.
Filters
On Rust Graphs, which lists and filters contain tbcv1?
These Rust Graphs lists include tbcv1: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on tbcv1?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America are the tags tbcv1 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to tbcv1?
Enter client.connect 104.143.2.14:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. http://www.bulletclub.net is its website.
Server tags
Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
