DWG RG-S15373Server sheetchecked 2h ago
A Rust Server
Online 104.143.2.37:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:38 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Rust Server online, and what uptime has been recorded?
A Rust Server is up at this moment. The uptime it reports puts the last restart at about 15 days 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of A Rust Server show?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 48,153 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,049 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
No region is published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.143.2.37:28015.
On which Rust version is A Rust Server running?
Rust network protocol 2634 and build 167584 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Rust Server?
At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is A Rust Server placed?
Player hours over seven days place A Rust Server at #15,373, within the top 69% of ranked servers.
Wipe times
What happens on A Rust Server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On A Rust Server, when do wipes occur?
The record of A Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 15 hours ago.
Rules and settings
Which settings does A Rust Server run, and what rules?
Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has A Rust Server loaded?
Size 3,000 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does A Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is A Rust Server joined?
Enter client.connect 104.143.2.37:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.