StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 8m ago

Rust Server

Online 104.143.3.215:28119 checked 8m ago

moddedoxide
Connect
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe14h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123412:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

Server fpsWipe
0246812:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:32 UTC14h ago – – running 0
Thu 24 Sep, 21:05 UTC34d ago 0 – 34 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Server, and is it online now?

At this moment Rust Server is online. About 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Rust Server stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 17,655 entities, buildings, deployables and the rest of the world included. 2,380 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server hosted?

There is no region published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.143.3.215:28119.

On which Rust version is Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust Server?

Current player count on Rust Server: 0, of 80 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Rust Server?

Player hours over seven days place Rust Server at #15,323, within the top 69% of ranked servers.

Wipe data

What happens on Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 hours ago.

Map and rules

Which rules and settings are recorded for Rust Server?

No gather rate is stated in the name of Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Server loaded?

Size 2,000 with seed 487348819: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rust Server?

These Rust Graphs lists include Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust Server?

Connect with client.connect 104.143.3.215:28119: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp80
Max players Slots: 80.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded