DWG RG-S5173Server sheetchecked 13m ago
The Chill Zone
Online 104.143.3.231:28029 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:14 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW26d ago | 5 | halved by day 4 | 13.3 days | 0 |
| Sun 20 Sep, 18:18 UTC38d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is The Chill Zone online, and what uptime has been recorded?
The Chill Zone is up at this moment. About 5 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of The Chill Zone show?
7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 111,477 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,628 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for The Chill Zone?
There is no region published by The Chill Zone. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.143.3.231:28029 is its address.
What Rust version is recorded for The Chill Zone?
Rust network protocol 2635 and build 168909 on Linux: that is what The Chill Zone runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for The Chill Zone?
Current player count on The Chill Zone: 0, of 160 slots. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.
In the rankings, which position does The Chill Zone hold?
Over the last seven days, The Chill Zone records #5,173 for player hours: the top 23% of all ranked servers.
Wipe data
What happens on The Chill Zone on the day of a wipe?
An average of 3 players was recorded at the busiest point of its recent wipes. At 37 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5.5 the crowd had fallen below half on the wipes where it did not hold.
On The Chill Zone, when do wipes occur?
There is no next wipe to predict at The Chill Zone, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 13 days 17 hours ago.
Settings
What settings and rules apply on The Chill Zone?
The name of The Chill Zone records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has The Chill Zone loaded?
The Chill Zone runs a procedural map of size 4,350 with seed 1193930318, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does The Chill Zone appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry The Chill Zone are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On The Chill Zone, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp160 (Max players): 160 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Chill Zone publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join The Chill Zone?
In Rust, press F1 and type client.connect 104.143.3.231:28029 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp160
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.