StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S5173Server sheetchecked 13m ago

The Chill Zone

Online 104.143.3.231:28029 checked 13m ago

moddedoxide
Connect
Players now 0/ 160 0% full
7-day average0peak 4
Rank#5,173top 23%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on The Chill Zone
Fig. 2

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW26d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC38d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is The Chill Zone online, and what uptime has been recorded?

The Chill Zone is up at this moment. About 5 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of The Chill Zone show?

7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 111,477 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,628 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The Chill Zone?

There is no region published by The Chill Zone. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.143.3.231:28029 is its address.

What Rust version is recorded for The Chill Zone?

Rust network protocol 2635 and build 168909 on Linux: that is what The Chill Zone runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for The Chill Zone?

Current player count on The Chill Zone: 0, of 160 slots. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

In the rankings, which position does The Chill Zone hold?

Over the last seven days, The Chill Zone records #5,173 for player hours: the top 23% of all ranked servers.

Wipe data

What happens on The Chill Zone on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. At 37 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5.5 the crowd had fallen below half on the wipes where it did not hold.

On The Chill Zone, when do wipes occur?

There is no next wipe to predict at The Chill Zone, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 13 days 17 hours ago.

Settings

What settings and rules apply on The Chill Zone?

The name of The Chill Zone records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has The Chill Zone loaded?

The Chill Zone runs a procedural map of size 4,350 with seed 1193930318, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does The Chill Zone appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry The Chill Zone are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On The Chill Zone, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp160 (Max players): 160 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Chill Zone publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join The Chill Zone?

In Rust, press F1 and type client.connect 104.143.3.231:28029 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp160
Max players 160 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded