DWG RG-S11318Server sheetchecked 9m ago
A Rust Server
Online 104.143.3.231:28449 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:16 UTC5d ago | 1 | – | running | 0 |
| Tue 20 Oct, 23:09 UTC6d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 18:09 UTC7d ago | 1 | – | 1.2 days | 0 |
| Sun 18 Oct, 23:45 UTC8d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 20:25 UTC17d ago | 1+1 queue | halved by day 1 | 9.1 days | 0 |
| Thu 8 Oct, 17:21 UTC19d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 11:13 UTC25d ago | 0 | – | 6.3 days | 0 |
| Wed 16 Sep, 22:52 UTC40d ago | 1 | halved by day 1 | 15.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Rust Server, and is it up?
Right now, A Rust Server is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is A Rust Server stable in the figures recorded?
The last 48 hours give an average of 6 server fps and a floor of 5. Counted at its highest: 32,021 entities, buildings, deployables and the rest of the world included. 1,839 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is A Rust Server hosted?
There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.143.3.231:28449 is its address.
What Rust version is recorded for A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on A Rust Server?
At the last refresh, A Rust Server recorded 0 players. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 02:00 UTC, averaging 1 players.
In the rankings, which position does A Rust Server hold?
Within the top 51% of all ranked servers: A Rust Server at #11,318 for player hours, seven days recorded.
Wipe data
What happens on A Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On A Rust Server, when do wipes occur?
A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 5 days 23 hours ago.
Settings
What settings and rules apply on A Rust Server?
No gather rate is stated in the name of A Rust Server. The group limit is 20 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is A Rust Server played?
A Rust Server runs a procedural map of size 2,600 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to A Rust Server?
In Rust, press F1 and type client.connect 104.143.3.231:28449 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/feMTbPSGZJ is its website.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z
Game
gmrust
mp0
ts20
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
