StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 5h ago

Vincent's Test Server

Offline 104.143.3.243:28089 checked 5h ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123403:0011:0019:0004:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Vincent's Test Server
Fig. 2

Server performance

0246803:0011:0019:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:35 UTC14d ago 1 – running 0
Sun 27 Sep, 01:36 UTC32d ago 3 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Vincent's Test Server, and is it up?

Last seen 5 hours ago; right now Vincent's Test Server is offline. The uptime it reports puts the last restart at about 13 days 23 hours ago. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. First seen by Rust Graphs on 13 September 2026.

How does Vincent's Test Server perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 95,164 entities, buildings, deployables and the rest of the world included. 4,077 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Vincent's Test Server hosted?

There is no region published by Vincent's Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.143.3.243:28089.

What Rust version is recorded for Vincent's Test Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Vincent's Test Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Vincent's Test Server?

No response from Vincent's Test Server; the server was last seen 5 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Vincent's Test Server placed?

Within the top 69% of all ranked servers: Vincent's Test Server at #15,353 for player hours, seven days recorded.

Wipe data

What happens on Vincent's Test Server on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Vincent's Test Server, when do wipes occur?

Vincent's Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for Vincent's Test Server?

Gather rate for Vincent's Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Vincent's Test Server loaded?

Seed 1 and size 4,000 define the procedural map Vincent's Test Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Vincent's Test Server?

The Rust Graphs lists that carry Vincent's Test Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Vincent's Test Server?

Tags published by Vincent's Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Vincent's Test Server joined?

Connect with client.connect 104.143.3.243:28089: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded