DWG RG-S5421Server sheetchecked 10m ago
LocalDev
Online NA 104.175.149.25:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for LocalDev, and is it up?
LocalDev is up at this moment. 24 of 24 hours up over the last 1 full day, which is 100% of the time. First seen by Rust Graphs on 25 October 2026.
What location is recorded for LocalDev?
In North America LocalDev lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.175.149.25:28015.
What Rust version is recorded for LocalDev?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on LocalDev. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on LocalDev?
Current player count on LocalDev: 1, of 10 slots. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.
What rank has been recorded for LocalDev?
LocalDev also measures #914 in North America on the same seven-day player-hour count, at #5,421 globally and in the top 24% of ranked servers.
Wipe times
Which times and days are wipes plotted at on LocalDev?
The estimate of LocalDev's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 9 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does LocalDev run, and what rules?
No gather rate is stated in the name of LocalDev. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.
On which map is LocalDev played?
LocalDev runs a procedural map, which the game generates.
Filters
Where does LocalDev appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry LocalDev are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on LocalDev?
Tags published by LocalDev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is LocalDev joined?
Enter client.connect 104.175.149.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.