StatusLive Servers online11,842 Players65,813 Populated3,613 Wiped · 3 h128 Interval5 min Date27 OCT 2026

DWG RG-S5421Server sheetchecked 10m ago

LocalDev

Online NA 104.175.149.25:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#5,421top 24% · #914 in NA
Last wipe9d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on LocalDev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for LocalDev, and is it up?

LocalDev is up at this moment. 24 of 24 hours up over the last 1 full day, which is 100% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for LocalDev?

In North America LocalDev lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.175.149.25:28015.

What Rust version is recorded for LocalDev?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on LocalDev. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on LocalDev?

Current player count on LocalDev: 1, of 10 slots. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

What rank has been recorded for LocalDev?

LocalDev also measures #914 in North America on the same seven-day player-hour count, at #5,421 globally and in the top 24% of ranked servers.

Wipe times

Which times and days are wipes plotted at on LocalDev?

The estimate of LocalDev's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 9 days 16 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does LocalDev run, and what rules?

No gather rate is stated in the name of LocalDev. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.

On which map is LocalDev played?

LocalDev runs a procedural map, which the game generates.

Filters

Where does LocalDev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LocalDev are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on LocalDev?

Tags published by LocalDev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is LocalDev joined?

Enter client.connect 104.175.149.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded