DWG RG-S15327Server sheetchecked 8m ago
The Signal
Online NA 104.192.227.51:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for The Signal, and is it up?
At this moment The Signal is online. Counted from its reported uptime, the last restart was about 7 days 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is The Signal stable in the figures recorded?
Average server fps over the last 48 hours is 38; the lowest was 17. Counted at its highest: 129,899 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,881 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is The Signal hosted?
With its NA tag, The Signal lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.192.227.51:28015 is its address.
On which Rust version is The Signal running?
The platform is Windows and the version is Rust network protocol 2631 and build 158240 on The Signal. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on The Signal?
Current player count on The Signal: 0, of 30 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does The Signal hold?
The Signal also measures #1,502 in North America on the same seven-day player-hour count, at #15,327 globally and in the top 69% of ranked servers.
Schedules
On The Signal, when do wipes occur?
The Signal's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 103 days 22 hours ago.
Settings
Which settings does The Signal run, and what rules?
The name of The Signal records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has The Signal loaded?
The Signal runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
Where does The Signal appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry The Signal are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On The Signal, what is meant by each tag?
The game's server browser reads these tags from The Signal: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): The default team size of 8 applies; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join The Signal?
In Rust, press F1 and type client.connect 104.192.227.51:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2631,^p,NA,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp30
ts8
v2631
cs158240
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
