DWG RG-S15338Server sheetchecked 17h ago
smp
Offline 104.193.176.219:25565 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:19 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is smp online, and what uptime has been recorded?
smp is offline at this moment; 17 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 46 of 168 hours up, 27% of the time. First seen by Rust Graphs on 13 September 2026.
Is smp stable in the figures recorded?
235 server fps on average over the last 48 hours, and never under 225. Counted at its highest: 47,611 entities, buildings, deployables and the rest of the world included. 1,517 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is smp hosted?
There is no region published by smp. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.193.176.219:25565 is its address.
What Rust version is recorded for smp?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on smp. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on smp?
The latest refresh records smp as offline, last seen 17 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does smp hold?
Within the top 69% of all ranked servers: smp at #15,338 for player hours, seven days recorded.
Wipe data
What is recorded on smp on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on smp?
smp's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 23 hours ago the current world was made.
Settings
Which rules and settings are recorded for smp?
Gather rate for smp: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has smp loaded?
Seed 793197 and size 3,000 define the procedural map smp generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does smp appear among the Rust Graphs lists and filters?
These Rust Graphs lists include smp: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On smp, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp1337 (Max players): Slots: 1,337; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags smp publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to smp?
Connect with client.connect 104.193.176.219:25565: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1337,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1337
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.