StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 1d ago

DBZ-5

Offline 104.194.10.3:2473 checked 1d ago

moddedoxide
Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123406:0008:0010:0013:0015:0017:00

Hourly average and peak, UTC.

Fig. 1Players on DBZ-5
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct17 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:03 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for DBZ-5, and is it up?

The current state of DBZ-5 is offline, with the last sighting 27 hours ago. For the last 7 full days the record is 12 of 168 hours up, 7% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is DBZ-5 hosted?

There is no region published by DBZ-5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.194.10.3:2473.

On which Rust version is DBZ-5 running?

Rust network protocol 2635 and build 168909 on Linux: that is what DBZ-5 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for DBZ-5?

No response from DBZ-5; the server was last seen 27 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is DBZ-5 placed?

Player hours over seven days place DBZ-5 at #15,269, within the top 68% of ranked servers.

Wipe times

On DBZ-5, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on DBZ-5?

Too few wipes are on record for DBZ-5 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 13 hours ago.

Rules and settings

Which settings does DBZ-5 run, and what rules?

No gather rate is stated in the name of DBZ-5. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is DBZ-5 played?

DBZ-5 runs a procedural map, which the game generates.

Filters

Where does DBZ-5 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include DBZ-5: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on DBZ-5?

Tags published by DBZ-5, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join DBZ-5?

Enter client.connect 104.194.10.3:2473 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded