StatusLive Servers online11,685 Players51,425 Populated3,180 Wiped · 3 h127 Interval5 min Date29 OCT 2026

DWG RG-S15810Server sheetchecked 19d ago

138CS LAN Rust

Offline 104.204.149.101:28015 checked 19d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,810top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 138CS LAN Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is 138CS LAN Rust online, and what uptime has been recorded?

Last seen 19 days ago; right now 138CS LAN Rust is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is 138CS LAN Rust hosted?

There is no region published by 138CS LAN Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.204.149.101:28015.

What Rust version is recorded for 138CS LAN Rust?

On Linux, 138CS LAN Rust runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on 138CS LAN Rust?

138CS LAN Rust is not responding at the latest refresh; the last record of it online is 19 days ago.

In the rankings, which position does 138CS LAN Rust hold?

Player hours over seven days place 138CS LAN Rust at #15,810, within the top 72% of ranked servers.

Wipe data

On 138CS LAN Rust, when do wipes occur?

138CS LAN Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 19 hours ago the current world was made.

Map and rules

What settings and rules apply on 138CS LAN Rust?

Gather rate for 138CS LAN Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for 138CS LAN Rust?

A procedural map, generated by the game, is what 138CS LAN Rust runs.

Tags

On Rust Graphs, which lists and filters contain 138CS LAN Rust?

These Rust Graphs lists include 138CS LAN Rust: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on 138CS LAN Rust?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags 138CS LAN Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join 138CS LAN Rust?

Connect with client.connect 104.204.149.101:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded