StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 4d ago

138CS LAN Rust

Offline 104.204.149.102:28015 checked 4d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 138CS LAN Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
106 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
123 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
93 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
25 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
26 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is 138CS LAN Rust, and is it online now?

138CS LAN Rust is offline at this moment; 4 days 20 hours ago is when it was last seen. 25 of 120 hours up over the last 5 full days, which is 21% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is 138CS LAN Rust hosted?

A region is not published by 138CS LAN Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.204.149.102:28015 is its address.

What Rust version is recorded for 138CS LAN Rust?

Rust network protocol 2634 and build 166652 on Linux: that is what 138CS LAN Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on 138CS LAN Rust?

No response from 138CS LAN Rust; the server was last seen 4 days 20 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does 138CS LAN Rust hold?

Within the top 69% of all ranked servers: 138CS LAN Rust at #15,348 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on 138CS LAN Rust?

The record of 138CS LAN Rust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for 138CS LAN Rust?

Gather rate for 138CS LAN Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for 138CS LAN Rust?

138CS LAN Rust runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain 138CS LAN Rust?

On Rust Graphs, 138CS LAN Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On 138CS LAN Rust, what is meant by each tag?

Tags published by 138CS LAN Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is 138CS LAN Rust joined?

Enter client.connect 104.204.149.102:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded