DWG RG-S15269Server sheetchecked 8m ago
Unity Wasteland PVE
Online 104.224.55.71:28018 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:21 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Unity Wasteland PVE, and is it up?
Right now, Unity Wasteland PVE is recorded as online. About 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Unity Wasteland PVE show?
224 server fps on average over the last 48 hours, and never under 201. Counted at its highest: 121,713 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,064 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Unity Wasteland PVE hosted?
There is no region published by Unity Wasteland PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.224.55.71:28018 is its address.
On which Rust version is Unity Wasteland PVE running?
Rust network protocol 2635 and build 168909 on Linux: that is what Unity Wasteland PVE runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Unity Wasteland PVE?
Current player count on Unity Wasteland PVE: 0, of 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Unity Wasteland PVE hold?
Within the top 69% of all ranked servers: Unity Wasteland PVE at #15,269 for player hours, seven days recorded.
Wipe times
What is recorded on Unity Wasteland PVE on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Unity Wasteland PVE, when do wipes occur?
The record of Unity Wasteland PVE's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 16 hours ago.
Rules and settings
Which settings does Unity Wasteland PVE run, and what rules?
No gather rate is stated in the name of Unity Wasteland PVE. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Unity Wasteland PVE loaded?
Unity Wasteland PVE runs a procedural map of size 4,500 with seed 715936655, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Unity Wasteland PVE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Unity Wasteland PVE are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Unity Wasteland PVE?
Tags published by Unity Wasteland PVE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Unity Wasteland PVE?
Enter client.connect 104.224.55.71:28018 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/PymfsRnFyv is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.