StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

RUST Server

Online 104.234.251.167:28025 checked 14m ago

moddedcarbon
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
109 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
176 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
70 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
211 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
347 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RUST Server, and is it online now?

At this moment RUST Server is online. About 45 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

Is RUST Server stable in the figures recorded?

The last 48 hours give an average of 103 server fps and a floor of 81. Counted at its highest: 103,856 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,870 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RUST Server?

A region is not published by RUST Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.234.251.167:28025 is its address.

On which Rust version is RUST Server running?

Rust network protocol 2633 and build 163207 on Windows: that is what RUST Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on RUST Server?

Current player count on RUST Server: 0, of 30 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RUST Server placed?

Player hours over seven days place RUST Server at #15,289, within the top 69% of ranked servers.

Wipe times

On RUST Server, when do wipes occur?

The record of RUST Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 54 days 16 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RUST Server?

No gather rate is stated in the name of RUST Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for RUST Server?

RUST Server runs a procedural map of size 4,300 with seed 2010125539, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RUST Server appear among the Rust Graphs lists and filters?

On Rust Graphs, RUST Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RUST Server, what is meant by each tag?

Tags published by RUST Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RUST Server?

Enter client.connect 104.234.251.167:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded