DWG RG-S15997Server sheetchecked 24d ago
Private Rust Server Do Not Join
Offline 104.238.229.7:28169 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Private Rust Server Do Not Join online, and what uptime has been recorded?
Private Rust Server Do Not Join is offline at this moment; 24 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Private Rust Server Do Not Join hosted?
There is no region published by Private Rust Server Do Not Join. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.238.229.7:28169 is its address.
On which Rust version is Private Rust Server Do Not Join running?
On Linux, Private Rust Server Do Not Join runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Private Rust Server Do Not Join?
No response from Private Rust Server Do Not Join; the server was last seen 24 days 11 hours ago.
Against other Rust servers, where is Private Rust Server Do Not Join placed?
Within the top 71% of all ranked servers: Private Rust Server Do Not Join at #15,997 for player hours, seven days recorded.
Wipe data
On Private Rust Server Do Not Join, when do wipes occur?
Too few wipes are on record for Private Rust Server Do Not Join to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 50 days 14 hours ago.
Rules and settings
Which settings does Private Rust Server Do Not Join run, and what rules?
No gather rate is stated in the name of Private Rust Server Do Not Join. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Private Rust Server Do Not Join played?
Private Rust Server Do Not Join runs a procedural map of size 2,000 with seed 1925664991, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Private Rust Server Do Not Join appear among the Rust Graphs lists and filters?
On Rust Graphs, Private Rust Server Do Not Join is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Private Rust Server Do Not Join, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): 60 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Private Rust Server Do Not Join publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Private Rust Server Do Not Join?
Enter client.connect 104.238.229.7:28169 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp60
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.