StatusLive Servers online11,805 Players79,944 Populated3,786 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S16717Server sheetchecked 27d ago

Evolution Staging Server

Offline 104.28.229.252:28015 checked 27d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,717top 70%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Evolution Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Evolution Staging Server, and is it online now?

Evolution Staging Server is offline at this moment; 27 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is Evolution Staging Server hosted?

There is no region published by Evolution Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.28.229.252:28015.

What Rust version is recorded for Evolution Staging Server?

On Windows, Evolution Staging Server runs Rust network protocol 2634 and build 166406. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Evolution Staging Server?

Evolution Staging Server is not responding at the latest refresh; the last record of it online is 27 days 22 hours ago.

What rank has been recorded for Evolution Staging Server?

Player hours over seven days place Evolution Staging Server at #16,717, within the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for Evolution Staging Server?

Too few wipes are on record for Evolution Staging Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 30 days 18 hours ago.

Rules and settings

What settings and rules apply on Evolution Staging Server?

No gather rate is stated in the name of Evolution Staging Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Evolution Staging Server loaded?

A procedural map, generated by the game, is what Evolution Staging Server runs.

Filters

On Rust Graphs, which lists and filters contain Evolution Staging Server?

The Rust Graphs lists that carry Evolution Staging Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Evolution Staging Server?

Tags published by Evolution Staging Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Evolution Staging Server?

Connect with client.connect 104.28.229.252:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166406
Build The game build is 166406.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded